71/STATUS-PUSH-NOTIFICATION-SERVER
- Status: draft
- Category: Standards Track
- Editor: Jimmy Debe <jimmy@status.im>
- Contributors:
- Andrea Maria Piana <andreap@status.im>
Abstract
A push notification server implementation for IOS devices and Android devices. This specification provides a set of methods that allow clients to use push notification services in mobile environments.
Background
Push notification for iOS and Android devices can only be implemented by relying on APN, Apple Push Notification, service for iOS or Firebase for Android.
For some Android devices, foreground services are restricted, requiring a user to grant authorization to applications to use foreground notifications. Apple iOS devices restrict notifications to a few internal functions that every application can not use. Applications on iOS can request execution time when they are in the background. This has a limited set of use cases for example, it will not schedule any time if the application was closed with force quit. Requesting execution time is not responsive enough to implement a push notification system. Status provides a set of methods to acheive push notification services.
Since this can not be safely implemented in a privacy-preserving manner, clients need to be given an option to opt-in to receive and send push notifications. They are disabled by default.
Specification
The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in 2119.
Definitions
Terminology | Description |
---|---|
client | A node that implements the Status specifications. |
user | The owner of a device that runs a client. |
server | A service that performs push notifications. |
Waku-Store | A Waku node that decides to provide functionality to store messages permanently and deliver the messages to requesting clients. As described in 13/WAKU-STORE specification. |
Server Components
Components | Description |
---|---|
gorush Instance | Only used by push notification servers and MUST be publicly available. |
Push Notification Server | Used by clients to register for receiving and sending notifications. |
Registering Client | A client that wants to receive push notifications. |
Sending Client | A client that wants to send push notifications. |
Requirements
The party releasing the app MUST possess a certificate for the Apple Push Notification service and it MUST run a gorush publicly accessible server for sending the actual notification. The party releasing the app MUST run its own gorush.
Push Notification Server Flow
Registration Process
Sending and Receiving Notification Process
Registering Client
Registering a client with a push notification service.
A client MAY register with one or more push notification services in order to increase availability.
A client SHOULD make sure that all the notification services they registered with have the same information about their tokens.
A
PNR message
(Push Notification Registration) MUST be sent to the partitioned topic for the public key of the node, encrypted with this key.The message MUST be wrapped in a
ApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_REGISTRATION
.The marshaled protobuf payload MUST also be encrypted with AES-GCM using the Diffie–Hellman key generated from the client and server identity. This is done in order to ensure that the extracted key from the signature will be considered invalid if it can’t decrypt the payload.
The content of the message MUST contain the following protobuf record:
message PushNotificationRegistration {
enum TokenType {
UNKNOWN_TOKEN_TYPE = 0;
APN_TOKEN = 1;
FIREBASE_TOKEN = 2;
}
TokenType token_type = 1;
string device_token = 2;
string installation_id = 3;
string access_token = 4;
bool enabled = 5;
uint64 version = 6;
repeated bytes allowed_key_list = 7;
repeated bytes blocked_chat_list = 8;
bool unregister = 9;
bytes grant = 10;
bool allow_from_contacts_only = 11;
string apn_topic = 12;
bool block_mentions = 13;
repeated bytes allowed_mentions_chat_list = 14;
}
A push notification server will handle the message according to the following rules:
it MUST extract the public key of the sender from the signature and verify that the payload can be decrypted successfully.
it MUST verify that
token_type
is supported.it MUST verify that
device_token
is non empty.it MUST verify that
installation_id
is non empty.it MUST verify that
version
is non-zero and greater than the currently stored version for the public key andinstallation_id
of the sender, if any.it MUST verify that
grant
is non empty and according to the Grant Server specs.it MUST verify that
access_token
is a valid uuid.it MUST verify that
apn_topic
is set if token_type is APN_TOKEN.The message MUST be wrapped in a
ApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_REGISTRATION_RESPONSE
.
The payload of the response is:
message PushNotificationRegistrationResponse {
bool success = 1;
ErrorType error = 2;
bytes request_id = 3;
enum ErrorType {
UNKNOWN_ERROR_TYPE = 0;
MALFORMED_MESSAGE = 1;
VERSION_MISMATCH = 2;
UNSUPPORTED_TOKEN_TYPE = 3;
INTERNAL_ERROR = 4;
}
}
A client SHOULD listen for a response sent on the partitioned topic that the key used to register. If success is true the client has registered successfully.
If success
is false
:
> If MALFORMED_MESSAGE
is returned,
the request SHOULD NOT be retried without ensuring that it is correctly formed.
> If INTERNAL_ERROR
is returned, the request MAY be retried,
but the client MUST backoff exponentially.
Handle Errors
If the message can’t be decrypted, the message MUST be discarded.
If
token_type
is not supported, a response MUST be sent witherror
set toUNSUPPORTED_TOKEN_TYPE
.If
token
,installation_id
,device_tokens
,version
are empty, a response MUST be sent witherror
set toMALFORMED_MESSAGE
.If the
version
is equal or less than the currently storedversion
, a response MUST be sent witherror
set toVERSION_MISMATCH
.If any other error occurs the
error
SHOULD be set toINTERNAL_ERROR
.If the response is successful
success
MUST be set totrue
otherwise a response MUST be sent withsuccess
set tofalse
.request_id
SHOULD be set to theSHAKE-256
of the encrypted payload.The response MUST be sent on the partitioned topic of the sender and MUST not be encrypted using the secure transport to facilitate the usage of ephemeral keys.
If no response is returned, the request SHOULD be considered failed and MAY be retried with the same server or a different one, but clients MUST exponentially backoff after each trial.
Push Notification Server
A node that handles receiving and sending push notifications for clients.
Query Topic
On successful registration the server MUST be listening to the topic derived from:
> 0x
+ HexEncode(Shake256(CompressedClientPublicKey))
Using the topic derivation algorithm described here and listen for client queries.
Server Grant
A client MUST authorize a push notification server to send them push notifications. This is done by building a grant which is specific to a given client-server pair. When receiving a grant, the server MUST validate that the signature matches the registering client.
The grant is built as:
`Signature(Keccak256(CompressedPublicKeyOfClient.CompressedPublicKeyOfServer.AccessToken), PrivateKeyOfClient)`
Unregistering with a Server
- To unregister a client MUST send a
PushNotificationRegistration
request as described above withunregister
set totrue
, or removing their device information. - The server MUST remove all data about this user if
unregistering
istrue
, apart from thehash
of the public key and theversion
of the last options, in order to make sure that old messages are not processed. - A client MAY unregister from a server on explicit logout if multiple chat keys are used on a single device.
Re-registering with a Server
- A client SHOULD re-register with the node if the APN or FIREBASE token changes.
- When re-registering a client SHOULD ensure
that it has the most up-to-date
PushNotificationRegistration
and incrementversion
if necessary. - Once re-registered, a client SHOULD advertise the changes. Changing options is handled the same as re-registering.
Advertising a Server
Each user registered with one or more push notification servers SHOULD advertise periodically the push notification services they have registered with for each device they own.
message PushNotificationQueryInfo {
string access_token = 1;
string installation_id = 2;
bytes public_key = 3;
repeated bytes allowed_user_list = 4;
bytes grant = 5;
uint64 version = 6;
bytes server_public_key = 7;
}
message ContactCodeAdvertisement {
repeated PushNotificationQueryInfo push_notification_info = 1;
}
Handle Advertisement Message
- The message MUST be wrapped in a
ApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_QUERY_INFO
. - If no filtering is done based on public keys, the access token SHOULD be included in the advertisement. Otherwise it SHOULD be left empty.
- This SHOULD be advertised on the contact code topic and SHOULD be coupled with normal contact-code advertisement.
- When a user register or re-register with a push notification service, their contact-code SHOULD be re-advertised.
- Multiple servers MAY be advertised for the same installation_id for redundancy reasons.
Discovering a Server
To discover a push notification service for a given user, their contact code topic SHOULD be listened to. A Waku-Store node can be queried for the specific topic to retrieve the most up-to-date contact code.
Querying a Server
If a token is not present in the latest advertisement for a user, the server SHOULD be queried directly.
To query a server a message:
message PushNotificationQuery {
repeated bytes public_keys = 1;
}
Handle Query Message
- The message MUST be wrapped in a
ApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_QUERY
. - it MUST be sent to the server on the topic derived from the hashed public key of the key we are querying, as described above.
- An ephemeral key SHOULD be used and SHOULD NOT be encrypted using the secure transport.
If the server has information about the client a response MUST be sent:
message PushNotificationQueryInfo {
string access_token = 1;
string installation_id = 2;
bytes public_key = 3;
repeated bytes allowed_user_list = 4;
bytes grant = 5;
uint64 version = 6;
bytes server_public_key = 7;
}
message PushNotificationQueryResponse {
repeated PushNotificationQueryInfo info = 1;
bytes message_id = 2;
bool success = 3;
}
Handle Query Response
A
PushNotificationQueryResponse
message MUST be wrapped in aApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_QUERY_RESPONSE
. Otherwise a response MUST NOT be sent.If
allowed_key_list
is not setaccess_token
MUST be set andallowed_key_list
MUST NOT be set.If
allowed_key_list
is setallowed_key_list
MUST be set andaccess_token
MUST NOT be set.If
access_token
is returned, theaccess_token
SHOULD be used to send push notifications.If
allowed_key_list
are returned, the client SHOULD decrypt each token by generating anAES-GCM
symmetric key from the Diffie–Hellman between the target client and itself. If AES decryption succeeds, it will return a validuuid
which is what is used for access_token. The token SHOULD be used to send push notifications.The response MUST be sent on the partitioned topic of the sender and MUST NOT be encrypted using the secure transport to facilitate the usage of ephemeral keys.
On receiving a response, a client MUST verify
grant
to ensure that the server has been authorized to send push notification to a given client.
Sending Client
Sending a push notification
When sending a push notification, only the
installation_id
for the devices targeted by the message SHOULD be used.If a message is for all the user devices, all the
installation_id
known to the client MAY be used.The number of devices MAY be capped in order to reduce resource consumption.
At least 3 devices SHOULD be targeted, ordered by last activity.
For any device that a token is available, or that a token is successfully queried, a push notification message SHOULD be sent to the corresponding push notification server.
message PushNotification {
string access_token = 1;
string chat_id = 2;
bytes public_key = 3;
string installation_id = 4;
bytes message = 5;
PushNotificationType type = 6;
enum PushNotificationType {
UNKNOWN_PUSH_NOTIFICATION_TYPE = 0;
MESSAGE = 1;
MENTION = 2;
}
bytes author = 7;
}
message PushNotificationRequest {
repeated PushNotification requests = 1;
bytes message_id = 2;
}
Handle Notification Request
A
PushNotificationRequest
message MUST be wrapped in aApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_REQUEST
.Where
message
is the encrypted payload of the message andchat_id
is theSHAKE-256
of thechat_id
.message_id
is the id of the message,author
is theSHAKE-256
of the public key of the sender.If multiple server are available for a given push notification, only one notification MUST be sent.
If no response is received a client SHOULD wait at least 3 seconds, after which the request MAY be retried against a different server.
This message SHOULD be sent using an ephemeral key.
On receiving the message, the push notification server MUST validate the access token. If the access token is valid, a notification MUST be sent to the gorush instance with the following data:
{
"notifications": [
{
"tokens": ["token_a", "token_b"],
"platform": 1,
"message": "You have a new message",
"data": {
"chat_id": chat_id,
"message": message,
"installation_ids": [installation_id_1, installation_id_2]
}
}
]
}
Where platform is 1 for iOS and 2 for Firebase, according to the gorush documentation.
A server MUST return a response message:
message PushNotificationReport {
bool success = 1;
ErrorType error = 2;
enum ErrorType {
UNKNOWN_ERROR_TYPE = 0;
WRONG_TOKEN = 1;
INTERNAL_ERROR = 2;
NOT_REGISTERED = 3;
}
bytes public_key = 3;
string installation_id = 4;
}
message PushNotificationResponse {
bytes message_id = 1;
repeated PushNotificationReport reports = 2;
}
Where message_id
is the message_id
sent by the client.
Handle Notification Response
A
PushNotificationResponse
message MUST be wrapped in aApplicationMetadataMessage
with type set toPUSH_NOTIFICATION_RESPONSE
.The response MUST be sent on the partitioned topic of the sender and MUST not be encrypted using the secure transport to facilitate the usage of ephemeral keys.
If the request is accepted
success
MUST be set totrue
. Otherwisesuccess
MUST be set tofalse
.If
error
isBAD_TOKEN
the client MAY query again the server for the token and retry the request.If
error
isINTERNAL_ERROR
the client MAY retry the request.
Protobuf Description
PushNotificationRegistration
token_type
: the type of token. Currently supported is APN_TOKEN
for Apple Push.
device_token
: the actual push notification token sent by Firebase
or
APN
and FIREBASE_TOKEN
for firebase.
installation_id
: the installation_id
of the device.
access_token
: the access token that will be given to clients to send push notifications.
enabled
: whether the device wants to be sent push notifications.
version
: a monotonically increasing number identifying the current PushNotificationRegistration
.
Any time anything is changed in the record it MUST be increased by the client,
otherwise the request will not be accepted.
allowed_key_list
: a list of access_token
encrypted with the AES key
generated by Diffie–Hellman between the publisher and the allowed contact.
blocked_chat_list
: a list of SHA2-256
hashes of chat ids.
Any chat id in this list will not trigger a notification.
unregister
: whether the account should be unregistered.
grant
: the grant for this specific server.
allow_from_contacts_only
: whether the client only wants
push notifications from contacts.
apn_topic
: the APN topic for the push notification.
block_mentions
: whether the client does not want to be notified on mentions.
allowed_mentions_chat_list
: a list of SHA2-256 hashes of chat ids
where we want to receive mentions.
DATA DISCLOSED
Type of device owned by a given user.
The
FIREBASE
orAPN
push notification token,Hash of the
chat_id
a user is not interested in for notifications,The number of times a push notification record has been modified by the user,
The number of contacts a client has, in case
allowed_key_list
is set.
PushNotificationRegistrationResponse
success
: whether the registration was successful
error
: the error type, if any
request_id
: the SHAKE-256
hash of the signature
of the request
preferences
: the server stored preferences in case of an error
ContactCodeAdvertisement
push_notification_info
: the information for each device advertised
DATA DISCLOSED
- The chat key of the sender
PushNotificationQuery
public_keys
: the SHAKE-256
of the public keys the client is interested in
DATA DISCLOSED
- The hash of the public keys the client is interested in
PushNotificationQueryInfo
access_token
: the access token used to send a push notification
installation_id
: the installation_id
of the device associated with the access_token
.
public_key
: the SHAKE-256
of the public key associated with this access_token
and installation_id
.
allowed_key_list
: a list of encrypted access tokens to be returned
to the client in case there’s any filtering on public keys in place.
grant
: the grant used to register with this server.
version
: the version of the registration on the server.
server_public_key
: the compressed public key of the server.
PushNotificationQueryResponse
info
: a list of PushNotificationQueryInfo
.
message_id
: the message id of the PushNotificationQueryInfo
the server is replying to.
success
: whether the query was successful.
PushNotification
access_token
: the access token used to send a push notification.
chat_id
: the SHAKE-256
of the chat_id
.
public_key
: the SHAKE-256
of the compressed public key of the receiving client.
installation_id
: the installation_id
of the receiving client.
message
: the encrypted message that is being notified on.
type
: the type of the push notification, either MESSAGE
or MENTION
author
: the SHAKE-256
of the public key of the sender
Data disclosed
The
SHAKE-256
hash of thechat_id
the notification is to be sent forThe cypher text of the message
The
SHAKE-256
hash of the public key of the senderThe type of notification
PushNotificationRequest
requests
: a list of PushNotification
message_id
: the Status message id
Data disclosed
- The status
message_id
for which the notification is for
PushNotificationResponse
message_id
: the message_id
being notified on.
reports
: a list of PushNotificationReport
PushNotificationReport
success
: whether the push notification was successful.
error
: the type of the error in case of failure.
public_key
: the public key of the user being notified.
installation_id
: the installation_id
of the user being notified.
Anonymous Mode
In order to preserve privacy, the client MAY provide anonymous mode of operations to propagate information about the user. A client in anonymous mode can register with the server using a key that is different from their chat key. This will hide their real chat key. This public key is effectively a secret and SHOULD only be disclosed to clients approved to notify a user.
A client MAY advertise the access token on the contact-code topic of the key generated.
A client MAY share their public key contact updates in the protobuf record.
A client receiving a push notification public key SHOULD listen to the contact code topic of the push notification public key for updates.
The method described above effectively does not share the identity of the sender nor the receiver to the server, but MAY result in missing push notifications as the propagation of the secret is left to the client. This can be mitigated by device syncing, but not completely addressed.
Security/Privacy Considerations
If anonymous mode is not used, when registering with a push notification service a client will disclose:
The devices that will receive notifications.
The chat key.
A client MAY disclose:
- The hash of the
chat_id
they want to filter out.
When running in anonymous mode, the client’s chat key is not disclosed.
When querying a push notification server a client will disclose:
- That it is interested in sending push notification to another client, but querying client’s chat key is not disclosed.
When sending a push notification a client will disclose:
- The
shake-256
of thechat_id
.
Copyright
Copyright and related rights waived via CC0.